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Reusable Dynamic Class Code Creation

Classes and external code packages are used for simplifying an application once your applications get so complex that they will need it. It is my opinion that one should begin creating complex applications on the timeline directly, then move to external class coding. If you want to argue with me then go ahead... This video was made because so many people like timeline coding... and big dorks want them to not do that. You can disassemle any package and class code that you find online with little effort if you like coding complex apps in the flash timeline and keyframes in the actions panel. Maybe one day I will change my mind on this matter regarding Flash programming, but I understand how and why to create custom dynamic classes in Flash ActionScript 3.0 fully, and prefer not to unless there is a strong need to.
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Flash Videos

General Programming

Code for Parent and Child MovieclipsCustom Mouse Cursor TutorialRandom Content Display ScriptFull Flash AS3 CSS Website Template EditableMultilayer Parallax Backgrounds TutorialMouse Wheel Zooming InteractivityPlaying Card Deck for GamesSimulated Dice Throw TutorialDress Up Game Tutorial Part 1Random Number Generator CodeDraggable OS Style WindowsCreating Desktop Applications Using Adobe AIRFull Screen Application Toggle Up and DownDrag Within Bounded SpaceSystem Capabilities Class TutorialMovieclip Reflection EffectDetecting User Mouse CoordinatesCentering Dynamic Stage ElementsTrue Fit Elements WebsiteReusable Dynamic Class Code CreationDress Up Game Tutorial Part 2